First Devlog


For this first devlog, we would like to tell you about the current state of the game. Right now the game has a procedural level generator and a card-based combat system. Enemies spawn in the map and combat starts when you hit one, after which you return to the level if you win or go to the game over screen if you lose. Right now we are working in the main menu, the art assets and the card design.

As for the combat, right now we just have a placeholder system, but we plan to let you control a party of bugs, all of which have their own deck. See you soon with more updates in the development of Creepy Crawlers.

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